Reed Douglas’s Weblog


My Review: Fable 2

Posted in Games, Technology by reeddouglas on the March 14, 2009
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I have been playing fable 2 for a couple of weeks now, and have to say that it is probably one of the most intuitive and created games I have ever played.  The scenes are beautiful, pre- or on-the-spot rendered, the controls, though could allow for some more freedom and advanced moves, are easy to pick up and only complicated to master.  The story line is the best I have ever seen.  It is like reading a great novel, something that I would consider on the lines of Lord of the Rings. (Not that the stories are really that similar.) But, they both have the same depth story but the game has even one more plus: changeability.

The game has the ability to change almost completely depending on minute choices that you make.  The two biggest “paths” that you can take, good or evil, give the game an immense level of replay value.  But, creating an even more complex map of how to achieve that good, evil, or something in between, means that the game would be nearly, if not completely, impossible to repeat step for step exactly the same.

Overall, I would play Fable 2, or even Fable 1, more if they would come out with a version on my mac.  Oh well.